local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.MainID = 72153
L0_1.ActorAlias = "72153"
L1_1 = {}
L1_1.q7215301 = 7215301
L1_1.q7215302 = 7215302
L1_1.q7215303 = 7215303
L1_1.q7215304 = 7215304
L1_1.q7215305 = 7215305
L1_1.q7215306 = 7215306
L1_1.q7215307 = 7215307
L1_1.q7215308 = 7215308
L1_1.q7215309 = 7215309
L1_1.q7215310 = 7215310
L1_1.q7215311 = 7215311
L1_1.q7215312 = 7215312
L1_1.q7215313 = 7215313
L1_1.q7215314 = 7215314
L1_1.q7215315 = 7215315
L1_1.q7215316 = 7215316
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 20088
L2_1.alias = "NPC20088"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.NPC20088Data = L2_1
L2_1 = {}
L2_1.id = 3082
L2_1.alias = "Npc3082"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3082Data = L2_1
L2_1 = {}
L2_1.id = 3077
L2_1.alias = "Npc3077"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3077Data = L2_1
L2_1 = {}
L2_1.id = 3080
L2_1.alias = "Npc3080"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3080Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q72153_ailani2"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L2_1[1] = L3_1
L1_1.Walk1 = L2_1
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q72153_ailani3"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L2_1[1] = L3_1
L1_1.Walk2 = L2_1
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q72153_ailani3"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q72153_ailani4"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q72153_ailani5"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.Walk3 = L2_1
L2_1 = {}
L2_1.narratorId = 7215301
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L2_1.startCheckPause = false
L1_1.KaicheA = L2_1
L2_1 = {}
L2_1.narratorId = 7215302
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L2_1.startCheckPause = false
L1_1.KaicheB = L2_1
L2_1 = {}
L2_1.narratorId = 7215303
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L2_1.startCheckPause = false
L1_1.KaicheC = L2_1
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 721539901
L3_1.audioEvtName = ""
L3_1.duration = 3
L4_1 = {}
L4_1.dialogID = 721539902
L4_1.audioEvtName = ""
L4_1.duration = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.Kaiche11 = L2_1
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 721539903
L3_1.audioEvtName = ""
L3_1.duration = 4
L2_1[1] = L3_1
L1_1.Kaiche22 = L2_1
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 721539904
L3_1.audioEvtName = ""
L3_1.duration = 3
L4_1 = {}
L4_1.dialogID = 721539905
L4_1.audioEvtName = ""
L4_1.duration = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.Kaiche33 = L2_1
L0_1.Datas = L1_1
return L0_1
